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Bug Fixes
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13:31 on June 09, 2010
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Wormy
Posts: 399
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I am still fixing bugs on the website and in games. Heres an overview of what I have done this week:
I fixed a bug in the Mario World game that was keeping game objects from preloading their graphics, leading to enemies to sometimes 'disappear' temporarily while their graphic changed. I also fixed a few behind the scenes bugs in Mario World. I am going to be making Mario World 'playable' next by integrating the race system into the CND website and making it so you can switch from zone to zone within Mario World.
Big news! I am working on a new multiplayer game, which I am calling Star Sky 2 right now, but I am not sure if I will maintain that name or come up with something (much) better. It is a space RPG which incorporates 8-bit graphics, space invader arcade gameplay, asteroid PvP gameplay, and an RPG meta-game (leveling up, items, etc).
I do not know how far I will get in this project. Currently you can fly around single-player and engage enemies that are sitting around. When you destroy an enemy it enters you into a seamless combat cloud where you are now engaging in space invader gameplay. I have the space invader gameplay in but you cannot collect items or xp yet and the space invaders just fly around... They do not shoot bullets yet. There is no sound. I will put the game online once it has more playability... IE, space invaders fight back and you can earn XP and items.
The website has a lot of leftover bugs to clean up. Sorry for those who have lost your High Post Count, contact JeanMarc and he will correct it for you. I have fixed the bug that sent people back to '1 forum post'. I have also fixed several bugs relating to players public profile (recent posts and email this user).
JeanMarc has been awesome enough to hand out Terra's Rose... Thank you Jean. :-)
I am now off school so I will try to do some more awesome updates.
Also, if you have a phone with the android operating system then you are in for a treat, because I am developing my new Star Sky game primarily for the phone. There will be an online version too, but since it will be making use of touch screen interface, the game is optimized for the phone.
The Android OS is simply amazing. If you are going to get a new phone I highly recommend getting an Android phone (there are many of them). Personally I have the Droid and it is way better than I thought it would be... It is easily better than the iPhone and probably even better than the new iPhone coming out due to all the restrictions Apple imposes on its customers.
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Re: Bug Fixes
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05:31 on June 10, 2010
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JeanMarc
Posts: 748
Moderator
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Hey, maybe you should fix the glitch that prevents to see some of the new posts on the threads you made and the glitch that prevents to change save areas/characters on the actual game. You can change your character via your profile but it won't change in-game.
Please click here:
http://wamjelly.com/?ref=45330
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Re: Bug Fixes
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14:29 on Dec 07, 2010
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ed765super
Posts: 1
New Player
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I'm in edgewood. Dose location effect the process to making it onto a server? I've tried 37 times in 4 days to try and get on the stuff, but it always leads to the "do you want to play offline?" thing. Which leads me to another comment. The controls don't work for my laptop. BTW (by the way) my laptop works perfectly it's a 2 year old windows Vista computer. Is there anything you can do about my 2 problems?
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