Everything Wormy has said and done, newest first: what they posted on the wall, what they answered, and what the game recorded. Back to Wormy's profile.
first set foot in Housing Communities
replied to fizzypop56 โ Is anybody alive?
Uh yea sorry guys I am in Japan right now and all I have is a phone and my tablet. :/
Project Spark
Hey everyone, I have to tell you about a game I am really excited about. This game is everything I ever wanted CND to be, and what I set out to do when I started working on CND2 a couple years ago (aka the Mario racing game that was only half finished).
https://www.youtube.com/user/JoinProjectSpark?feature=watch
It is a game where you create games. There are easy to use tools to draw and program anything you can imagine. It is for PC and xbox one. Coming soon. I really recommend you all check it out ๐replied to Wormy โ Post Game and Website Bugs Here
Thx for the bugs guys I am going to look at all of these ๐
replied to Wormy โ Server Status
I'm not sure how they are getting past all the human verifications :( Sucks...
replied to Wormy โ GoDaddy.com Cyber Squatting
I think the network card is responsible for the frequent downtime, I am replacing it right now and we'll see if that keeps it connected better. If that doesn't work though I will keep adjusting it as needed.
replied to Absent0 โ Character Colors
Sure I will add it to the account page right now. I'm extracting the color choices from this chart:
http://www.w3schools.com/tags/ref_colornames.aspreplied to TubaJoe123 โ World Editing?
I need to know the world # you want to edit. There is a formal world list but your old account nor this new one is on it. I don't know if kerby maybe has another list he keeps so we'll have to wait to see what he says.
Discussion: Mario World Racer Editor
Hi this is a place for questions, answers, and discussion about the level editor for Mario World Racer. It is a pretty complex piece of work to fully understand, but I know ya'll will enjoy it. ๐
Further, what do you feel needs to be added to the game next?
1) coins (account associated coin collecting)
2) mushrooms & appearance changes
3) projectiles (enemy and fireball throwing)
4) breaking/falling/deadly tilesreplied to Wormy โ GoDaddy.com Cyber Squatting
Really? It should be working fine. I am on it right now.
replied to rilezTNUKI โ What the hell?
Yes it probably had something to do with my domain expiration. I am going to be more careful about this in the future after what happened to my xanthians online domain...
replied to Wormy โ Server Status
Back online ๐ Ya'll need to bug me more via email I get it done.
replied to Wormy โ Game: Star Sky
I was just playing this game and its funny I cannot think of anything to change about it. I really enjoy it the way it is. It is a really calming game to play. I have been playing a similar game a lot lately called Beat Hazard, but Star Sky is much more calming than Beat Hazard.
replied to kerbykong โ Stuck as Toad? Ask me to change your character!
Hey all, I believe I have fixed this bug. Please let me know if you are still experiencing it.
replied to marioman โ What's new?
You are an important part of the site and game. Everyone is but especially vets like us. ๐
replied to marioman โ What's new?
I noticed the new server is shutting down a lot on its own, so I reformatted it but that didn't solve the problem. So I changed all the hardware out and it is working now. I put it in my closet so it is safe and out of the way and I put my personal portal on it (my browser 'home') so everytime I open up my web browser I know if it is offline or not. ๐
replied to Letpro โ The old days
I know, that is how I feel about my old online friends as well, it is impossible to get everyone online at the same time and it will never be the same. :(
GoDaddy.com Cyber Squatting
Hi everyone. I have been working on bringing all my sites back up. I wanted to put a lot of attention into CND and getting it fully operational today, but sadly my hours are being wasted on another one of my websites that also has been in need of maintenance. I would like to describe it to you to help you not make the same mistake in the future and to ask you to please not support a website called godaddy.com.
My website, Xanthians Online, was registered to a certain domain name for the last 5-10 years. The domain name was extremely obscure and only made sense to those who were interested in a niche set of fantasy books about 'Xanth' written by Piers Anthony. You probably have not heard of these books. I ran a fansite since I was in 5th grade for fans of the series to come together and discuss the books. It was a great site, my very first website ever.
Last year, I missed the emails warning me to renew my domain for this website, and I lost the domain. Immediately after losing the domain, a company called GoDaddy bought the domain, even though they do not have any explicit reason to. This is referred to as cyber squatting and is it illegal. They buy the website that was accidentally put up for sale and then try to sell it back to the original owners for as much as they think they can get. They price it so that paying them is less expensive than suing them, because what they are doing is illegal.
Out of principle, I started filing a complaint with the organization that handles these cases before they go to court; the WIPO. After filling out strange complicated legal documents (incorrectly filling them out, I am sure) for about an hour, I tried to submit my complaint to the WIPO. It said that it failed due to me failing the 'human verification' at the bottom. The verification was extremely simple and I absolutely typed it in correctly, so there must be something wrong with the WIPO website. Sadly, I could not reload the page without losing an hours work filling in boxes here and there and typing my story. You can see the ridiculous, broken WIPO website here:
http://www.wipo.int/amc/en/domains/filing/udrp/eudrpcomplaint.jsp
I will not try to file the complaint because I know it will lead nowhere. Reading about it online, these organizations are in the pocket of large corporate entities like godaddy.com and the only real way to settle this without giving godaddy.com money is through the US court system which could cost thousands of dollars. I will be moving my website to xanthonline.net. Please do not support godaddy.com in any way. Thanks for reading!
RECENT CHANGE LOG
* ALL GAMES: Got server back up, new hardware, should be good until fall 2013 at least
* CND: Updates made to game to improve multiplayer connectivity
* CND: Fixed a broken link for new players
* CND: Fixed a bug preventing players from choosing their character during and after account creation
* XO: New website domain, xanthonline.net
* XO: Fixed a problem with creating duplicate forum threads
* XO: Fixed broken links to outside websites
* BO: Fixed old redirect page
* CND: New Player Labels for Forum as follows:
* New Player, Player, Veteran, Mail Man (>10 mail messages), Power Veteran (>100,000 points), Forum Addict (>500 posts), Trophy Horder (>25 trophies), Grandmaster Gamer (top 10 in any game), Moderator. They are all cool but only the last-most one will be displayed under your name on the forums.
* SS: Fixed some links on the SS page, fixed the bugs making layout look ugly, changed the text.
* CND: improved anti-spam for forum. there are a couple words you cant say now but don't worry ya'll don't want to say them only spammers do.
* CND: added additional human verification to try and stem spam that continues after my last change. Changed account page to allow players to choose their character colors.
Changes/Fixes/Improvements to Mario World Racer
* calling it mario world racer now
* fixed stuck at loading data issue
* fixed the way enemies were disappearing sometimes and were sometimes partially transparent but animations are still stacking strange
* I improved the collision detection but it needs more improvements
* I improved the player physics significantly
* Fixed bugs with enemy types: Thwomp, Rex
* Fixed a connectivity problem
* Reinstated the race function
* Made it work with cnd-online.net's leader boards
* Created the Mario World Racer Portal found at http://cnd-online.net/marioPortal.php This is a place where you can create, share, and play mario world racer levels.
Changes/Fixes/Improvements to Mario World Editor
* when you select an object in editor its smart sprite is automatically selected
* Added several new triggers for the game (spawner, frequency, coinflip, duplicateobj, createobj, template, hidden, _h, _alpha, _visible
* I am hoping to show you all the world editor soon and I made several changes to it to make it more user friendly.
* Players can now create the maps (see mario world racer portal). When you are done with your map, it must be approved to be shown on the approved list of maps. Get approval from a moderator. The editor is still under construction and I have not created a proper manual for it so you may want to wait before making your own maps.
* Changed interface to have more colored buttons and less text
* Changed some of the 'area coordinate' to 'levels' to better represent that the game is split into worlds then zones then levels.
* In tile properties, changed multi-tile to default setting. Hold S now to drag/move the tile properties window.
* Fixed a glitch with selecting tiles by dragging up and to the left
* Changed placing multi-tile groups so if you drag in different directions it handles size incongruency differently. So now when you place your 1x2 or 2x2 trees you can get the tree stump portion to repeat instead of the leaf portion by dragging in a different direction.
* Added buttons to modify tile mode: clear and eyedropper. Holding C left click still clears but using the button is easier for new editors. Hold E and left click to quickly eyedrop a tile.
* Double clicking on an object mode now opens the object property window.
* Double clicking on a tile now opens that specific tiles editor window, allowing you to choose if the tile is special (such as 'kill' or 'invisible') and also how the player collides with the tile (on which sides). Note: the first click of your double click will change the tile. You can avoid this by eyedropping the tile before double clicking it, or using the shortcut for the tile editor window by holding M and clicking once on your tile.
* In the tile editor window there is an option to change the properties of that tile just for your world. This is default and unless you are an administrator you cannot change the default tile values. This is to prevent new editors from messing up other peoples world by changing the tile properties for all the worlds. Due to the sheer amount of tiles already in the game (and I only uploaded 2 sprite sheets so far) there is no way administration will be able to label the collision values for all of them. So editors should check to make sure collision values are correct for all their tiles. If you wish to use a tile in an unusual way (a block with no collision, for instance) then you may want to open it and even if it is set to no collision, go ahead and light up one side of it then unlight that side. That will ensure administration does not set defaults for the block later that are different than what you want. To clarify, tiles collision and special values are specific to a world. You cannot change 1 tiles values without changing all the blocks that look like it in that world unless there is multiple copies of that tile on your spritesheet. TLDR; make sure your tiles collision values are correct.
* Note while using the tile editor window your changes are saved immediately you do not have to press the save button.
* Added a red X that appears over the save icon if you do not have permission to save that world. Likewise you will be unable to open world properties or tile editor window.
* Fixed an error where the loading screen disappears before the area is done loading.
* Removed the 'modify' value dedicated to world dragging. Now world dragging is part of the Modify: Objects (just dont drag near an object or youll pick the object up). Also you can use your keyboard to navigate the area, as always.
* Note that there is a problem with lag when too many tiles are on the screen at once. Try to use background images instead of tiles when possible. I hope to fix this in the future.
* Note that when you are editing the world and you have multiple tiles selected and are laying down large amount of tiles at once by dragging your mouse there might be some severe lag. Do not use your arrow keys while doing this it makes the lag worse. I am probably not going to fix this, just be thoughtful of your lag while holding left click.
* Minor corrections to the tilesheet system for uploading new tilesheets. Also uploaded a couple of them. It is OK for administrators to now upload tilesheets. I will not allow players to upload tilesheets because each tile has an associated database entry and I don't know if my database will be able to handle more than tens of thousands of these entries over time.
* moved to a new gif renderer that is much better. This fixed all the errors with transparency etc that I couldnt fix yesterday.
* fixed the flashing when smart sprite changes sprite it was annoying seeing peach flash
* improved latency associated with race timer
* fixed collision problems (when mario stands between two tubes he does not fall in the crack and mario can hug walls he is like spiderman or something)
* if there is no dazed set for smartsprite it should flip the default sprite if pose is changed to daze. this will make it easier to add smartsprites if you have limited images to represent them.
* Added IF statement HURT. This will execute one time each time an enemy is 'bopped' (head jumped on), but only if the enemy is a bopper enemy (use this_bopper=1 to turn them into a bopper if they arent already).
* Added variables: this._life and this._hurt. note that IF statement
'IF this._hurt=1' would execute over and over while 'IF HURT' would just execute once because it sets hurt to zero after executing.
* you can now again navigate smart sprites (bug fix) and they animate correctly (bug fix)
* Fixed 2 known bugs: 'make it so when you double click it goes back to original tile this is too annoying i keep accidentally changing tiles when i want to open their settings' and '(PRIORITY) tile editor is not saving!!'
* Fixed several bugs with smart sprite composer: new smart sprite no longer show TEST in a couple places. after new smart sprite created you no longer have to close and open the directory to see it.
* added this._collides which you can set to 0 to prevent the game object from colliding with tiles when you turn PHYSICS on.
* options for areas should now reflect changes to coordinate system to a level system by not allowing negative values.
* added triggers PLAYERSPAWN and CHECKPOINT 1. PLAYERSPAWN sets where your players spawn in the level. Checkpoint is similar but players must uncover checkpoints for them to be activated. You can label your checkpoints by # to prioritize which the player spawns at. If there are multiple of the same # then it is random between them (max 2). If there are multiple PLAYERSPAWNs then it is random between them (max 2).
* A default 01-01 level now is created when new worlds are created so the screen isn't a blank slate.
* Added some documentation to the Mario World Portal. It is a document I wrote a while back on how to use the editor... It is not complete but it is helpful and I added some to it today and hopefully I can finish it sometime.
Known Bugs in Mario World Racer (3/4/2013) - BUILDER
* new tilesheets arent loading in
* editing long triggers is incredibly frustrating we need a larger trigger screen or something
* once this is all done --> youtube video tutorial on using the editor
Known Bugs CND:
* (PRIORITY) users are still sliding sometimes like all surfaces are ice.- ztoddw
Has it still been down for a while? Sounds like a fun game, but it says "Unable to resolve the server's DNS address" in the flash object. When I try to just load lysle.no-ip.org my isp tells me it's not found.
replied to marioman โ What's new?
Ok so it took me a couple hours but I think I got the server going again. The only problem now is you can't choose your character. So if you have not chosen your character previously it defaults to chip. Multiplayer is working to some extent at least, I haven't tested it fully yet.
replied to marioman โ What's new?
You guys really want to play still? lol. I am at my girlfriends house right now maybe I will drive home and fix it for ya'll right now.
replied to Letpro โ The old days
I am sorry guys I feel responsible. When I was growing up, from around 7th to 11th grade I had a group of friends online who I really enjoyed hanging out with too. We would usually chat in AOL instant messenger and we all met through a series of fantasy books we would read. I remember when everyone (including me) stopped coming online as often and the conversations faded away. It was really sad and I still wish I could go back and enjoy all of it.
The last few years of school have been difficult to endure because I really miss programming. I am constantly thinking of ideas or wanting to start projects or work on old ones, but then I have to remind myself about the lame responsibilities I have signed up for. I fantasize about what I will do when school is over, but it still feels really far away. Slightly over a year from now. And when I do have time to program again it will never be the same for ya'll since it is the people and it is our frame of mind that really makes the past what it is.
I really look forward to creating another game in the future and seeing people come together and making friends and having fun together. It is something I didn't really expect to see happen in CND and I definitely did not make happen. It just happened and that is pretty cool.
The good news is the site will always be around and the code is always going to be around so CND will be up and down again and again ๐replied to Wormy โ Website Inaccessable
And I added Captcha to site... Every account must undergo human verification and new accounts will require it as well... I am hoping this heads off the spam we are getting.
Website Inaccessable
I am sorry for the outage the last few months. Please email me about any error messages or problems you have with the site and I will fix them ๐- sponge7325
The game is broken. Only the forums work, so its mostly just a big, random forum around here.
-
replied to loopy โ I am just a Droid.
Hey Loopy glad you visited ๐ Yes things have been quiet I am glad to see people still check in from time to time at least.
I am almost half way through grad school already! The updates will pick up after that and so on.replied to JeanMarc โ Contest: Suggest a WORG unique item
These are some cool ideas guys. I wish I had more time to work on worg. :( This next quarter at school is looking to be really difficult so we will probably see zero progress until summer.
replied to Wormy โ Does anyone play Minecraft?
Really? How? I wouldn't be -incredibly surprised- lol. I haven't gotten to play much because I installed the windows 8 preview and my video card is incompatible. I am pretty disappointed with it, not because of the incompatibility although that sucks but because I am just let down by the start screen. I was really hoping for something that brings the quality and customizability iphone/ipad lacks but it is even more simplistic and uncompromising. It all feels incredibly pointless on a non-touch PC.
replied to Wormy โ Does anyone play Minecraft?
Come play on dreadcraft, it is smp.dreadcraft.net and you have to register on the forum before you can build. We have 2 towns, Lionville and Wormville, they are a bit east of the spawn point so you should use the map on the dreadcraft website and find the towns and build nearby.

