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What everyone has said and done, newest first. Log in to say something, or make an account. Everything the old discussion boards held is here too, from 2009 on.

  • Wormy first set foot in Housing Communities

  • Frecky

    CND BACK!
    Please put this game back online it was freaking awesome!

  • Letpro

    3
    Well since it is just Me, Sponge, and JeanMarc still alive. I say we begin a a revolution

    • JeanMarc

      I agree. We take over CND. There's no resistance though.

  • JeanMarc

    PokeMMO
    I'm just curious, does anyone here play PokeMMO? It's pretty much like pokemon FireRed, but in a MMO. There are more features but getting money is a pain. If you guys play/start to play, my IGN is JeanMarcH.

    • JeanMarc

      http://pokemmo.eu

      Note: You need a fire red rom to play this and, even though it's not needed, I highly recommend using a HG/SS rom to use along with the Fire Red one.

    • sponge7325

      I don't usually use ROMs, cause when you get Pokemon you can't send them to the next game or anything, but i'll try it out sometime when I have more time to use the computer.

    • JeanMarc

      Except that this isn't simply an emulator, they use the ROM to load graphics and they have a different engine (java-based) to play the game. You'll find out that you wouldn't want to transfer anyways.

  • Letpro

    .> HI!
    what did i miss? (even though this website is dead so i didn't miss anything)

    • JeanMarc

      You pretty much explained it yourself.

    • sponge7325

      You should have seen it! First there were these giant flies that ate almost everyone, but it was mostly newbs, so it didn't matter, then there was a huge explosion and then this humongous flyswater that came out of absolutely NOWHERE and killed all the flies, but then it came towards us so we all banded together and beat the giant flyswatter with our, uhh, power of, uhh, freindship or something.

      Absent0 was so traumatized by the incident that he lost his vocal cords though.

  • sponge7325

    I think I might be back :D
    I decided to come back, if anyones still here. I had IRL troubles so couldn't hang out here for awhile, and then I forgot about this game. Should be able to drop by every once and awhile now. ๐Ÿ™‚

    • JeanMarc

      Yes! I was hoping you'd come back! Without you this place is pretty much dead.

  • Wormy

    Project Spark
    Hey everyone, I have to tell you about a game I am really excited about. This game is everything I ever wanted CND to be, and what I set out to do when I started working on CND2 a couple years ago (aka the Mario racing game that was only half finished).

    https://www.youtube.com/user/JoinProjectSpark?feature=watch

    It is a game where you create games. There are easy to use tools to draw and program anything you can imagine. It is for PC and xbox one. Coming soon. I really recommend you all check it out ๐Ÿ™‚

  • Frecky

    When goes cnd back online!!
    i want to play again so wormy put this site again in life please!

    • JeanMarc

      I don't think it will. It has been 4 years since it went down and the only time it went back on it lasted for a month at most.

    • LoveDoctor0037

      Well, I am not giving up. Someday this'll be brought back to life. Someday... e~e...

    • JeanMarc

      That's what we've been hoping for 4 years.

  • xkow8181

    CND dont work.....
    I use Opera and i have Windows Xp and for some reasons this game dont work what i must change a browser? or other thing must change?

    • JeanMarc

      Sorry.

    • LoveDoctor0037

      I'm kinda sad that CND doesn't work. I hope it works someday in the future...I'd love to play this game.

    • kerbykong

      It works sometimes, you may not want to play when it does though, there'd be no other players on really so the whole feel of the game would be lost, it's main niche but hopefully the offline version is kept constant.

  • wiigamer0

    game not working
    i cant connect to the game,whats wrong? did it not really working?

  • fizzypop56

    Is anybody alive?
    Post here in this thread to keep update on who is alive, it`s kinda quite here....๐Ÿ˜ฒ

    • Moonslayer21

      Randomly back here again. Don't know why. :|

    • JeanMarc

      I keep checking here every once in a while. Memories keep bringing me back here.

    • abdulmatin

      i am alive XD

  • TheBigBoo

    Not playing
    Ok, I turned off windows firewall, shut off adblocker but my game still is not playing. What more must I turn off to play ๐Ÿ˜ถ

    • TheBigBoo

      A window opened up, but it just had an error.

    • JeanMarc

      That's because the server's down. From now on, try to avoid to double/triple post.

    • TheBigBoo

      When are they supposed to be back?

  • JeanMarc

    Minecraft fan? Fire Emblem fan? Both? Anyway, come check here!
    Okay guys, Eric and I are making a Minecraft version of the Tower of Valni. Here's kind of how to explain it:

    The sacred stone of Frelia has just been destroyed. Monsters have been appearing and have taken the tower. They have now started to attack the nearby villages. It is up to you to save them.

    This map is more than a 1 FE block for 2x2 minecraft blocks recreation of Fire Emblem: The Sacred Stones' Tower of Valni. You must fight through the 8 floor of the tower, defeating armies of revenants, skeletons, wolves and Spiders. Who knows what else you are going to find in the tower...

    This maps could be kind of interesting because:

    - There's a class system

    Fire Emblem's large class system has been instorated. This, not only adds suffixes, but adds weapon restrictions by limiting some kinds of weapons for certain classes and stat modifiers for each class. Not only that, but some weapons also need to be a certain level to wield weapons in order to instore weapon levels. Reclass and Superior classes are also included.

    -There's a shop system

    It probably isn't the only map out there with the feature, but it's rare to see a map with a Gold system not needing xp. This map has it and has it working. Also respects the class restrictions and adds also utility items.

    -Made for both Single and multiplayer

    This one is self explanatory

    -Made in Vanilla

    No mods needed, even though here's a couple of bonuses we'll add which will need two mods.

    -Custom Soundtrack

    Needs soundmod. Will add a Fire Emblem Sacred Stones soundtrack.

    -Custom Texture Pack

    For mobs and some blocks. Will not be needed but will make it better.

    This map will be done for sure at least in 1.6 because horses will be appreciated for cavalier and flying units and the new effects system will help a lot.

    Please help us get this be seen by giving a diamond on PlanetMinecraft.
    Here's the link:
    http://www.planetminecraft.com/project/tower-of-valni/

  • JeanMarc

    Favorite Fire Emblem characters day 2: Lords and Awakening tiebreaker
    Previous winners:
    Awakening - Gaius, Cordelia, Henry, Owain, Inigo

    Possible votes:

    Lissa-0
    Frederick-0
    Sully-0
    Virion-0
    Stahl-0
    Vaike-0
    Miriel-0
    Kellam-0
    Donnel-0
    Lon'qu-0
    Ricken-0
    Maribelle-0
    Gregor-1
    Libra-0
    Tharja-0
    Anna-0
    Cherche-0
    Sai'ri-0
    Flavia-0
    Basilio-0
    Gangrel-0
    Walhart-0
    Emmeryn-0
    Yen'Fay-0
    Aversa-0
    Priam-0

    Second gen:
    Brady-0
    Kjelle-0
    Cynthia-0
    Severa-0
    Gerome-0
    Morgan-1
    Yarne-0
    Laurent-0
    Noire-0
    Nah-0

    You may vote for only one for each category of the tiebreaker. You may only vote for 2 Lords since there's only going to be 3.

    Marth-0
    Alm-0
    Celica-0
    Sigurd-1
    Seliph-0
    Leif-0
    Roy-0
    Lyn-0
    Eliwood-0
    Hector-0
    Eirika-0
    Ephraim-0
    Ike-1
    Micaiah-0
    Chrom - 0
    Lucina - 0

    My votes are for Ike and Sigurd.

  • sponge7325

    The User Graveyard
    EDIT: Crap, it doesn't fit on CND, welp, Free Text Host it is then...

    http://freetexthost.com/ny6v030qky

    Oh, yeah, just ignore the stuff like this ( ,[b/]., ect), cause its just I was trying to make some stuff bold on this thread, but, y'know, it didn't fit. :/

    • JeanMarc

      Very good. I loved it. You writing improved a lot. Can't wait to see CND Adventures with your improved eriting style. You'll see as it goes by how much you'll evolve. That's my favorite thing to see for me when I read my storyline

    • JeanMarc

      RIP Sponge7325
      A great writer
      A determined guy
      A real mood upper
      And Mainly, a great friend...

  • JeanMarc

    Favorite Fire Emblem characters day 1: Awakening
    For Fire Emblem CND we'll take the top 7 of every fire emblem game voted by users. For this one, we'll take 4 first gen characters and 3 second/third gen characters. Vote for 3 characters, preferably 2 1st gen and 1 2nd/3rd gen. Sorry no dancer, manakete/taguel because you can't have them in FEXP

    Possible votes:

    Lissa-0
    Frederick-0
    Sully-0
    Virion-0
    Stahl-0
    Vaike-0
    Miriel-0
    Kellam-0
    Donnel-0
    Lon'qu-0
    Ricken-0
    Maribelle-0
    Gaius-1
    Cordelia-2
    Gregor-0
    Libra-0
    Tharja-0
    Anna-0
    Cherche-0
    Henry-1
    Sai'ri-0
    Flavia-0
    Basilio-0
    Gangrel-0
    Walhart-0
    Emmeryn-0
    Yen'Fay-0
    Aversa-0
    Priam-0

    Second gen:
    Owain-1
    Inigo-1
    Brady-0
    Kjelle-0
    Cynthia-0
    Severa-0
    Gerome-0
    Morgan-0
    Yarne-0
    Laurent-0
    Noire-0
    Nah-0

    My votes are for Cordelia, Henry and Inigo.

    • sponge7325

      I choose to vote for Cordelia, Lucina, and Gaius. Mostly cause they're well known.

    • JeanMarc

      Forgot to remove Lucina. Lords will get their own vote.

    • sponge7325

      Oh, err, alright. Owain then.

  • JeanMarc

    CND Irc
    Hey guys, I decided to create an IRC chatroom for CND since the server is down again.

    Irc server: irc.uk.mibbit.net
    Channel: #cndmmorpg
    Direct link: mibbit.com/?channel-%28cndmmorpg&server-irc.uk.mibbit.net

    So Sponge, instead of going on the other chatbox I posted, go on this one.

  • sponge7325

    Fire Emblem CND, THE GAME :D
    For some reason, this thread wont post right, so i'll just put it up on Free Text Host:

    http://freetexthost.com/fxosvcmft7

    • JeanMarc

      Ok, but I'd prefer to find a way to get both of us online so could have a live chat anout ot

    • sponge7325

      Well, if you find a way we can chat we could do that...

    • JeanMarc

      Perfect. Try to go on the CND game every once in a while to see if I'm there.

      EDIT: Forget it, doesn't work, try xat.com/gryffindorsarmy

  • fizzypop56

    Remember the old days of Chip n' Dales MMORPG?
    Who remembers when the server was working, everybody was freindly, and the game was not dead, and everybody hated m- WAIT, I HATED THOSE TIMES D:<

    • sponge7325

      Huh? Who're you?

    • JeanMarc

      lol. I miss those times. When there were people online.

    • kerbykong

      Lol who

  • sponge7325

    Guys, I just have to post this...
    Links:

    http://www.kickstarter.com/projects/susanwilson/9-year-old-building-an-rpg-to-prove-her-brothers-w

    http://www.neogaf.com/forum/showthread.php?t=528903

    Just click each link, presumably the first, well, first, and read everything. I personally got pretty mad/freaked out about this.

    I actually first learned about this about two weeks ago, but only the Kickstarter thing, and I thought, "Well, I guess this is okay...", and, like, an hour or so ago, I saw the second thing. My forum instincts told me to go here and spread the news. Also, read EVERYTHING.

    EDIT: Looking back, I mighta sorta overacted about this, but I still highly recommend looking at this, its still pretty ridiculous. I'd also recommend reading a few posts that react on the forum link I posted, it gets pretty, well, you'll see... I can't put it into words.

  • sponge7325

    New Upcoming Game Features!
    Guys! Guys! I e-mailed Wormy the other day asking him what he planned on adding to CND, and he told me that by the end of the year, he would add these features!

    -New Modes will include One Life, where if you die, your entire account will be deleted!
    -Enemies will be able to chase you wherever you go, even if you use a teleporter!
    -Bosses will be required to have at least twenty hit points!
    -Power-Ups that allow you to be hit more than once will be removed!
    -All worlds will be required to have at least five hidden smiley faces!
    -World creation will be completely removed, so the only way to edit your world will be to code it yourself!
    -CND will no longer have characters from video games, but will instead have the characters from James Bond movies!
    -All weapons will be changed to ducks to make the game more child friendly!
    -You will be able to get deadly diseases in-game!
    -Usernames will be required to to have the word 'bacon' in it!
    -CND will require a monthly payment of $35.99 to play!
    -If you attempt to say something in-game, it will be changed to say things like "What a pretty princess!" and "Your beautiful!"
    -The ability to change your characters color will be replaced by the ability to change the size of your characters head!
    -Teleporters will take a minute to teleport you anywhere!
    -You will be able to buy entertaining Mattel products on the CND website!
    -Entering world 'pie' will overload your computer and blow up your entire house!
    -Star Wars and Halo world will be replaced by Talk Show and Soap Opera world!
    -Weather such as Acid Rain and Fog That Turns You Inside Out will be implemented!
    -Checkpoints will be replaced by goats!
    -UFOs will randomly abduct your character, forcing you to chose a new one!
    -Falling for more than thirty seconds will cause the game to play annoying harmonica music!
    -And all that fun stuff!

    Personally, I can't wait! Its gonna be so fun with all these new awesome features!

    Late April Fools!

    • kerbykong

      April Fool's is thataway<

    • sponge7325

      I was working on this since April Fools but didn't finish it in time...

  • kerbykong

    April Fools Day thingy + A helpful suggestion to remove spam
    Is it just me or does the April fools day thingy look awesome? The game should always be like this, unless of course you're epileptic.๐Ÿ˜ฒ

    TO REMOVE SPAM:
    This should be a requirement to make threads:
    You need to have at least one post on the thread "Introduce yourself" in game-discussion, that way we get to know all our players AND I won't have to delete bucket loads of useless threads. Why do you guys think? ๐Ÿ˜€

    • kerbykong

      There should be levels where you're character is completely a silhouette, to add like a shadowy kind of effect like in Rayman Origins...I would completely revamp this game if I knew how, srsly, sidescrolling and everything, I would do layered backgrounds, layered foregrounds, shadow effects, gravity system... I could do it all on scratch but thats about the extenent of my abilities

    • sponge7325

      Personally, I think we should fix the bugs that get in the way of our world creation/trophy collecting before we work on new features.

    • kerbykong

      Oh yeah that too.. I'm bored with the April fool's thing already. Now it's just troublesome :P

  • sponge7325

    Official Hero World Thread
    Welcome to the TOTALLY NEW Official Hero World Thread! Here, I will be discussing the stuff that will be in the Hero World, quite obviously.

    FEATURES:
    Okay, we all know what features are, their those little things that you can do in a game/world that make it unique. Here's a quick list of what i'll be doing.

    Hero World Housing
    This is pretty simple. After gaining entry to the Pocket Dimension Hub or something, you'll be able to access a place where you can get your own house specifically in the Hero World! Now, I know what your thinking, "Sponge7325, why would anyone want a house in your dinky little world instead of in the normal housing world?". Well, I personally think it would be kinda fun to be able to have your own house in a world, and think that others might probably think that its nice too. On the same note, I might make accounts of various "Heroes", and give them their own, furnished houses in the Hero World, so that players can feel that they are really in a Hero World, or something.

    POCKET DIMENSIONS:
    What is a Pocket Dimension? Well, a Pocket Dimension is basically a world inside the Hero World that the player must traverse in order to get its respective trophy. After collecting every trophy, you are able to unlock the final Pocket Dimension. Also, I'm not gonna make Pocket Dimensions of Mario or Zelda, because there already is, or is going to be entire worlds to them. Anyways, here are the Pocket Dimensions, not yet in order.

    Cave Story Dimension (Optional)
    I'm pretty sure some of you guys don't know what Cave Story is, so in short, its a platformer where you shoot stuff. Well, in this Dimension, you'll be exploring the top of the Island (where the game takes place), and gradually going down through caves till you get to the boss.

    ENEMIES:
    If you don't know what an enemy is, you should not be reading this.

    Spike Goomba
    Although technically supposed to be in the Mario World, these little creatures patrol certain places in the Pocket Dimension Hub.
    Sheet: http://img32.imageshack.us/img32/4341/spikegoomba.png

    BOSSES:
    I'll also fill this in later...

    UNLOCKABLE CHARACTERS:
    Characters that can (hopefully) be unlocked after earning an optional worlds trophy, or beating the main game.

    Quote
    Quote is the main character from a game called Cave Story. You can unlock him by beating the Cave Story Optional Pocket Dimension.
    Sprites: http://img11.imageshack.us/img11/9872/quote2m.png

    More to come soon!

    To-Do List:
    -Get this thread marked as a World Thread
    -Finish up Enemies and Bosses list
    -Remove white backrounds from pictures to look fancy
    -Come up with more features
    -Get sprites for enemies, bosses, and unlockable characters

    • kerbykong

      While the houses in the world is a nice concept, I'm not sure if it would work entirely with a theme based world. You can incorporate it in a draft of the world before it's published so I can see how it works. Also, the quote sprites are absolutely minuscule.

    • sponge7325

      Yeah, I was kinda rushed to find em cuz i had some work to be doing. I'll find the Wiiware sprites.

      EDIT: Done.

    • sponge7325

      Hey, uhh, guys?

      You guys have any ideas? I'm kinda running low on em.

  • Letpro

    please
    im going to say this once and once only somebody lay down the ban hammer!

    • kerbykong

      You're getting ban -___- jk, but the spammer situation at the moment is out of hand, I could go ahead and ban 100s of accounts daily, but where would that get us? They just change usernames and move on, Captcha really needs to be enforced a lot more.

    • sponge7325

      How about, we just IGNORE the spammer, and continue on with our normal lives.

      If we can get over not having CND for about 2 months, we can handle a simple little spammer.

  • fizzypop56

    Woh! is this site even still alive?
    I have been gone for a while, what did i miss?

    • JeanMarc

      The game now works though.

    • sponge7325

      Omg, Jean, how did you escape from the aliens?

    • JeanMarc

      They left the door open.

  • Absent0

    Character Colors
    Hey, Wormy, can you make a way for players to change the colors of certain characters (like Kirby and Tails) like before?

  • TubaJoe123

    World Editing?
    Hey, so I'm a veteran player, a couple of you might remember me as Vidgmrjoe. For whatever reason my previous log in data wouldn't work so I created this new account under the same email. The is mainly for Wormy, or whoever the hell is in charge of the worlds, but is it still possible to go and edit a world? I was granted access to the Mario world but back when the site crashed I just kind of forgot about the game entirely. I had so much fun making my house and building up that world, I'd love to pick up where the past me left off. Thanks to anyone who replies ๐Ÿ˜€

    • Wormy

      I need to know the world # you want to edit. There is a formal world list but your old account nor this new one is on it. I don't know if kerby maybe has another list he keeps so we'll have to wait to see what he says.

    • TubaJoe123

      Awesome, can't wait to see it again

  • Wormy

    Discussion: Mario World Racer Editor
    Hi this is a place for questions, answers, and discussion about the level editor for Mario World Racer. It is a pretty complex piece of work to fully understand, but I know ya'll will enjoy it. ๐Ÿ™‚

    Further, what do you feel needs to be added to the game next?
    1) coins (account associated coin collecting)
    2) mushrooms & appearance changes
    3) projectiles (enemy and fireball throwing)
    4) breaking/falling/deadly tiles

    • tas582

      THE game is not working for me.

  • Wormy

    GoDaddy.com Cyber Squatting
    Hi everyone. I have been working on bringing all my sites back up. I wanted to put a lot of attention into CND and getting it fully operational today, but sadly my hours are being wasted on another one of my websites that also has been in need of maintenance. I would like to describe it to you to help you not make the same mistake in the future and to ask you to please not support a website called godaddy.com.

    My website, Xanthians Online, was registered to a certain domain name for the last 5-10 years. The domain name was extremely obscure and only made sense to those who were interested in a niche set of fantasy books about 'Xanth' written by Piers Anthony. You probably have not heard of these books. I ran a fansite since I was in 5th grade for fans of the series to come together and discuss the books. It was a great site, my very first website ever.

    Last year, I missed the emails warning me to renew my domain for this website, and I lost the domain. Immediately after losing the domain, a company called GoDaddy bought the domain, even though they do not have any explicit reason to. This is referred to as cyber squatting and is it illegal. They buy the website that was accidentally put up for sale and then try to sell it back to the original owners for as much as they think they can get. They price it so that paying them is less expensive than suing them, because what they are doing is illegal.

    Out of principle, I started filing a complaint with the organization that handles these cases before they go to court; the WIPO. After filling out strange complicated legal documents (incorrectly filling them out, I am sure) for about an hour, I tried to submit my complaint to the WIPO. It said that it failed due to me failing the 'human verification' at the bottom. The verification was extremely simple and I absolutely typed it in correctly, so there must be something wrong with the WIPO website. Sadly, I could not reload the page without losing an hours work filling in boxes here and there and typing my story. You can see the ridiculous, broken WIPO website here:
    http://www.wipo.int/amc/en/domains/filing/udrp/eudrpcomplaint.jsp

    I will not try to file the complaint because I know it will lead nowhere. Reading about it online, these organizations are in the pocket of large corporate entities like godaddy.com and the only real way to settle this without giving godaddy.com money is through the US court system which could cost thousands of dollars. I will be moving my website to xanthonline.net. Please do not support godaddy.com in any way. Thanks for reading!

    RECENT CHANGE LOG
    * ALL GAMES: Got server back up, new hardware, should be good until fall 2013 at least
    * CND: Updates made to game to improve multiplayer connectivity
    * CND: Fixed a broken link for new players
    * CND: Fixed a bug preventing players from choosing their character during and after account creation
    * XO: New website domain, xanthonline.net
    * XO: Fixed a problem with creating duplicate forum threads
    * XO: Fixed broken links to outside websites
    * BO: Fixed old redirect page
    * CND: New Player Labels for Forum as follows:
    * New Player, Player, Veteran, Mail Man (>10 mail messages), Power Veteran (>100,000 points), Forum Addict (>500 posts), Trophy Horder (>25 trophies), Grandmaster Gamer (top 10 in any game), Moderator. They are all cool but only the last-most one will be displayed under your name on the forums.
    * SS: Fixed some links on the SS page, fixed the bugs making layout look ugly, changed the text.
    * CND: improved anti-spam for forum. there are a couple words you cant say now but don't worry ya'll don't want to say them only spammers do.
    * CND: added additional human verification to try and stem spam that continues after my last change. Changed account page to allow players to choose their character colors.

    Changes/Fixes/Improvements to Mario World Racer
    * calling it mario world racer now
    * fixed stuck at loading data issue
    * fixed the way enemies were disappearing sometimes and were sometimes partially transparent but animations are still stacking strange
    * I improved the collision detection but it needs more improvements
    * I improved the player physics significantly
    * Fixed bugs with enemy types: Thwomp, Rex
    * Fixed a connectivity problem
    * Reinstated the race function
    * Made it work with cnd-online.net's leader boards
    * Created the Mario World Racer Portal found at http://cnd-online.net/marioPortal.php This is a place where you can create, share, and play mario world racer levels.

    Changes/Fixes/Improvements to Mario World Editor
    * when you select an object in editor its smart sprite is automatically selected
    * Added several new triggers for the game (spawner, frequency, coinflip, duplicateobj, createobj, template, hidden, _h, _alpha, _visible
    * I am hoping to show you all the world editor soon and I made several changes to it to make it more user friendly.
    * Players can now create the maps (see mario world racer portal). When you are done with your map, it must be approved to be shown on the approved list of maps. Get approval from a moderator. The editor is still under construction and I have not created a proper manual for it so you may want to wait before making your own maps.
    * Changed interface to have more colored buttons and less text
    * Changed some of the 'area coordinate' to 'levels' to better represent that the game is split into worlds then zones then levels.
    * In tile properties, changed multi-tile to default setting. Hold S now to drag/move the tile properties window.
    * Fixed a glitch with selecting tiles by dragging up and to the left
    * Changed placing multi-tile groups so if you drag in different directions it handles size incongruency differently. So now when you place your 1x2 or 2x2 trees you can get the tree stump portion to repeat instead of the leaf portion by dragging in a different direction.
    * Added buttons to modify tile mode: clear and eyedropper. Holding C left click still clears but using the button is easier for new editors. Hold E and left click to quickly eyedrop a tile.
    * Double clicking on an object mode now opens the object property window.
    * Double clicking on a tile now opens that specific tiles editor window, allowing you to choose if the tile is special (such as 'kill' or 'invisible') and also how the player collides with the tile (on which sides). Note: the first click of your double click will change the tile. You can avoid this by eyedropping the tile before double clicking it, or using the shortcut for the tile editor window by holding M and clicking once on your tile.
    * In the tile editor window there is an option to change the properties of that tile just for your world. This is default and unless you are an administrator you cannot change the default tile values. This is to prevent new editors from messing up other peoples world by changing the tile properties for all the worlds. Due to the sheer amount of tiles already in the game (and I only uploaded 2 sprite sheets so far) there is no way administration will be able to label the collision values for all of them. So editors should check to make sure collision values are correct for all their tiles. If you wish to use a tile in an unusual way (a block with no collision, for instance) then you may want to open it and even if it is set to no collision, go ahead and light up one side of it then unlight that side. That will ensure administration does not set defaults for the block later that are different than what you want. To clarify, tiles collision and special values are specific to a world. You cannot change 1 tiles values without changing all the blocks that look like it in that world unless there is multiple copies of that tile on your spritesheet. TLDR; make sure your tiles collision values are correct.
    * Note while using the tile editor window your changes are saved immediately you do not have to press the save button.
    * Added a red X that appears over the save icon if you do not have permission to save that world. Likewise you will be unable to open world properties or tile editor window.
    * Fixed an error where the loading screen disappears before the area is done loading.
    * Removed the 'modify' value dedicated to world dragging. Now world dragging is part of the Modify: Objects (just dont drag near an object or youll pick the object up). Also you can use your keyboard to navigate the area, as always.
    * Note that there is a problem with lag when too many tiles are on the screen at once. Try to use background images instead of tiles when possible. I hope to fix this in the future.
    * Note that when you are editing the world and you have multiple tiles selected and are laying down large amount of tiles at once by dragging your mouse there might be some severe lag. Do not use your arrow keys while doing this it makes the lag worse. I am probably not going to fix this, just be thoughtful of your lag while holding left click.
    * Minor corrections to the tilesheet system for uploading new tilesheets. Also uploaded a couple of them. It is OK for administrators to now upload tilesheets. I will not allow players to upload tilesheets because each tile has an associated database entry and I don't know if my database will be able to handle more than tens of thousands of these entries over time.
    * moved to a new gif renderer that is much better. This fixed all the errors with transparency etc that I couldnt fix yesterday.
    * fixed the flashing when smart sprite changes sprite it was annoying seeing peach flash
    * improved latency associated with race timer
    * fixed collision problems (when mario stands between two tubes he does not fall in the crack and mario can hug walls he is like spiderman or something)
    * if there is no dazed set for smartsprite it should flip the default sprite if pose is changed to daze. this will make it easier to add smartsprites if you have limited images to represent them.
    * Added IF statement HURT. This will execute one time each time an enemy is 'bopped' (head jumped on), but only if the enemy is a bopper enemy (use this_bopper=1 to turn them into a bopper if they arent already).
    * Added variables: this._life and this._hurt. note that IF statement
    'IF this._hurt=1' would execute over and over while 'IF HURT' would just execute once because it sets hurt to zero after executing.
    * you can now again navigate smart sprites (bug fix) and they animate correctly (bug fix)
    * Fixed 2 known bugs: 'make it so when you double click it goes back to original tile this is too annoying i keep accidentally changing tiles when i want to open their settings' and '(PRIORITY) tile editor is not saving!!'
    * Fixed several bugs with smart sprite composer: new smart sprite no longer show TEST in a couple places. after new smart sprite created you no longer have to close and open the directory to see it.
    * added this._collides which you can set to 0 to prevent the game object from colliding with tiles when you turn PHYSICS on.
    * options for areas should now reflect changes to coordinate system to a level system by not allowing negative values.
    * added triggers PLAYERSPAWN and CHECKPOINT 1. PLAYERSPAWN sets where your players spawn in the level. Checkpoint is similar but players must uncover checkpoints for them to be activated. You can label your checkpoints by # to prioritize which the player spawns at. If there are multiple of the same # then it is random between them (max 2). If there are multiple PLAYERSPAWNs then it is random between them (max 2).
    * A default 01-01 level now is created when new worlds are created so the screen isn't a blank slate.
    * Added some documentation to the Mario World Portal. It is a document I wrote a while back on how to use the editor... It is not complete but it is helpful and I added some to it today and hopefully I can finish it sometime.

    Known Bugs in Mario World Racer (3/4/2013) - BUILDER
    * new tilesheets arent loading in
    * editing long triggers is incredibly frustrating we need a larger trigger screen or something
    * once this is all done --> youtube video tutorial on using the editor

    Known Bugs CND:
    * (PRIORITY) users are still sliding sometimes like all surfaces are ice.

    • kerbykong

      TEACH US TO HOST THE SERVER OH WORMY

    • ztoddw

      Has it still been down for a while? Sounds like a fun game, but it says "Unable to resolve the server's DNS address" in the flash object. When I try to just load lysle.no-ip.org my isp tells me it's not found.

    • LoveDoctor0037

      CND doesn't work for me either... ๐Ÿ˜•

  • marioman

    What's new?
    I was just bored, not doing anything, procrastinating as always and I remembered CND and thought to see how this place was crashing! Just thought I'd say that if wormy still gives a shit I really liked the old layout and everything about old cnd so this new cnd fucking sucks and i hate it. Is the game actually working now? I might be on a bit more now also so no more of these IM BACK threads like i've done about 10 million times because I'm not normally doing anything. BUt how are things going because I wanna know if this place still even works any more

    • Letpro

      wormy i think you and me got us a site going...well mostly you but i feel involved somehow

    • Wormy

      You are an important part of the site and game. Everyone is but especially vets like us. ๐Ÿ˜€

    • Letpro

      yay vets ๐Ÿ˜€!!!!!

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